Jan 4 2011

Skaven Doomwheel

p1020193The newly minted Warhammer players who started their first armies in the middle of last year have been regulars at my painting table, drybrushing skeletons, washing Clanrats and agonising over exactly the right shade of turquoise for Dark Elves. Back in November it was Jan-Eric’s birthday and boxes of Skaven were well-represented amongst his haul of presents. I bought him a Doomwheel and also gave him a painting voucher, I offered to paint any one Skaven figure for his army. He didn’t have to think about it for too long before simply handing the Doomwheel back with instructions to do what I could with it. So, this is another centrepiece figure in a long line of things I’ve painted for somebody else.

Firstly I started by figuring out how I was going to tackle it. The Doomwheel is a very complex kit which is practically impossible to paint once assembled. I don’t particularly like painting parts separately though so I p1020079tried to work out what the smallest number of lumps I could make it into was to simplify the painting process. It turned out that this number was twelve. The central frame was the largest piece with the driver installed, and the rest were mostly single components or very small assemblies. Everything was then undercoated white and I got stuck in!

Firstly I painted all the metal parts with Chainmail, all the wood with Scorched Brown and the outside frame was painted Mechrite Red for now. I then painted Dwarf Bronze over some of the parts that I wanted to be bronze or copper. Golds and bronzes don’t cover well so I find that it’s best to paint a basecoat of silver on first then to paint the bronze or gold colour on top of that. I put some base colours onto the driver and the crewman to see what worked and settled on a fairly plain red, grey and green scheme for them both apart from the driver’s leather armour which was painted with Graveyard Earth.

p1020163My view of the Skaven is that they aren’t particularly concerned with keeping their stuff in pristine condition, nor so they worry too much about tetanus so the next step was to dirty up the metal. First I washed it all with Devlan Mud mixed with a little Badab Black to patinate it and give it an overall grimy look before highlighting it up again. Next I applied layered glazes of Snot Green and Gryphonne Sepia to all the bronze  areas, in total I applied four of these glazes alternating between the two colours to get a nice deep colour. Finally I highlighted with a touch of Shining Gold mixed with Chainmail. The silver metal was given a single glaze of Snot Green and then two coats of Ogryn Flesh before being rehighlighted with Chainmail. Finally I attacked it with Blazing Orange to create rust spots. For this step I simply dabbed it on erratically with the point of a brush to create randomly shaped blobs along the centre of the metal areas. This was then shaded where necessary with Devlan Mud painted into corners and crevices. Blazing Orange looks far too bright on the palette but it is pretty much the exact shade that actual rust goes when applied to dark metal.

p1020086Next up I decided to tackle the various bits of Warpstone and for this I figured I’d try my hand at some object source lighting effects. Essentially this is where you paint on the reflected light from a point source to provide the illusion that it is actually emitting light. Firstly I painted the Warpstone chunks themselves, these were straightforward Goblin Green with Sunburst Yellow and Skull White highlights along the vertices. Then I got to work on the reflected light. Shining a coloured light onto something changes the colour of that thing to a combination of the two colours (the colour of the light and the colour of the object that it’s shining upon). This works exactly like mixing paints – which is handy for figure painters! There are curved bars around the four smaller pieces of Warpstone, two onp1020190 the front and one on each side bar. The inside surface of each of these was overbrushed with Goblin Green and then highlighted up to pure Sunburst Yellow. I also used the lighter shades of these highlights to highlight up the inside of the central framework where the big chunk in front of the driver would reflect onto and around the open slats in the boiler thing that the driver is connected to. This makes it look as though there is greenish light seeping from whatever hellish machinery lives inside there. If I’d been clever, I’d have foreseen that I would be doing this and would have extended the effect to the inside surfaces of the wheels as well but I’d already stuck the wheels on by this time and it was too difficult to get a brush in there reliably thanks to all the spikes. Never mind.

The wood was washed with Devlan Mud and Gryphonne Sepia before being drybrushed with Graveyard Earth and Codex Grey. In the photos it comes out a little pinkish but in reality it’s a much darker and grubbier brown. The red metal was also dirtied up with layered glazes and washes before having bits of Chainmail applied to it to represent peeling and chipped paint. I tried to imagine where Skaven crewmen might have worn down the paint and gave those areas an extra highlight of Mithril Silver to represent the shininess of constant use. The rest of the exposed metal was carefully glazed with a Badab Black/Gryphonne Sepia mix.

Finally I assembled the rest of the pieces, painted and flocked the base and presented it to its new owner – who was very pleased with it. I am also happy with the way it turned out although I am kicking myself for not being able to finish the object source lighting properly.  It’s a fine tabletop piece and I’m sure that Jan-Eric will get a lot of use from it.

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You can see all of the pictures associated with this project on this gallery page.


Apr 9 2010

Train Keeps a Rollin’

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We’ve been keeping up steady progress on the 8 new WFB armies that were introduced in the previous update. Dawn and I have made the most progress by far but things have been coming aloknightswipng nicely with the others too. Grazyna has begun work on her Empire Knightly Orders in earnest while Mario has been assembling a horde of skeleton warriors. There was a bit of a pause due to the Easter holidays skavenwip1but despite that a lot has been completed. Dawn has painted most of her initial 500 point force and I have completely painted mine (ok, it was only 27 figures but still…). Dawn’s initial unit of 20 Night Goblins has been done as have all of her Squigs and the mounts for her cavalry. She only needs to finish off the Goblin and Savage Orc riders to hit her first target. nightgobbossquigs2greenskinbeasts

Meanwhile on a different painting table not so far away, Adam and Caz have been working through their piles of plastic. I gave Adam a painted Warhawk rider for his birthday to use as a hero and he’s added a large unit of Dryads to form the core of his force while Caz has been up to her elbows in Ghouls.

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On the gaming front, things haven’t been so good. We had a couple of battles to get people familiar with the rules and the different army dynamics. Mario faced off against my Warriors of Chaos first and then against Dawn’s Greenskins and found that 500 points of Tomb Kings is not a very solid force at all. We’re going to push for 1000 point armies which will help him out a bit but he’s definitely going to find things are an uphill struggle in smaller games.

My initial 500 points is entirely done now. It consists of the Sorceror on a Disc, 10 Marauder Horsemen and 15 Marauders with flails. I also painted a familiar for my Sorceror which is magnetised, a second magnet has been greenstuffed under the disc so that he can ride shotgun as required. Next up for me are five Chaos Knights and a converted battlestandard bearer.

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Mar 22 2010

8 Armies

table1A few weeks ago, a friend of mine remarked that he and his wife would like to start new Warhammer armies. Previously he’d been a keen 40k and Warmachines player and now he was hankering to get into WFB. As we work together we chatted about it at the office and this led to a few more people jumping in. It’s funny how many closet wargamers there are in the world. So now there 8 of us all starting new WFB armies to play against each other. The idea is that we’ll begin by each putting a 500 point force together as a starting point, have some games with those and then expand from there. There’s talk of a potential Mighty Empires campaign eventually too but we’ll take it one step at a time for now.

As it happens the eight players are four real life couples; there’s me and my wife Dawn, Adam (the friend who started this whole thing off) and his wife Caz, Mario (the Game Director) and his girlfriend Grazyna and finally Jan-Eric (my boss) and his girlfriend Sarah. Conveniently all of us except for Grazyna and Caz all work for the same company which is also located within scatter range of the local game store.

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