Sep
18
2011
I’ve been busy; back in August I was part of Team Wales for the European Team Championships in Montreux. Then there was some work stuff and then I went to the US for a two week holiday. Thus it is that I’ve just got around to reporting on the ETC as well as updating with a new figure that I finished just before heading off on holiday.

The ETC is a hardcore team event where you bring your filthiest list or you go home. I played it back in 2009 with Team Ireland and this year I was invited to play for Team Wales at relatively short notice as they needed to replace a last-minute cancellation. I thought I was lucky when the Welsh asked me to use a Warriors of Chaos army as it would mean that I could use an army that I already had rather than paint up a new one in a hurry. Unfortunately, the particular niche that my army was intended to fill in the Welsh lineup required a fairly specific build and I ended up having to paint up almost everything I needed anyhow. The only parts of my existing army that I could use were my Sorceror on a Disc, my Chaos Knights, my marauders and my Chosen (which were pulling duty as halberd armed Chaos Warriors in this list). I had to paint up 50 more Marauders, 11 Chaos Warriors with Halberds and a mounted Chaos Lord of Khorne to bring the army up to spec and this was bolstered with a Hellcannon borrowed from one of the other Welsh team members.
Somehow, and with significant assistance from my wife, that lot got painted up in the three weeks or so that I had before the event and I took off to sunny Montreux. That part of Switzerland is a beautiful place and Montreux itself is particularly stunning. I was staying at a Youth Hostel just down the lake shore from the event hall and my walk to and from the tournament every day was just incredible. The ETC itself is held over two days with three games on each day. Our first game was against the Greek team who were a good tip for the winners’ podium and so we weren’t expecting to take much away from that. Sure enough we got destroyed – my game vs their Dark Elf player ended 16-4 against after a methodical demolition job. The Hellcannon did well to eat a War Hydra in close combat but that was the only real bright spot for me. Next up we played team Norn Iron and I was feeling good about this as every time I’d played them in previous events, I’d won. Sure enough, I blew through their Dwarf player and scored 15 points for the team. Our final opponents for the day were team Netherlands where I got schooled 20-0 by a Vampire Counts player.
After a hard day of wargaming we headed into the town where we quickly realised that Montreux is not for people like us. Unless you are fabulously wealthy your entertainment options are going to be extremely limited. We sat and had horrendously expensive pizza and then sat on the beach drinking spiced rum until the small hours. The whole weekend was blisteringly hot and, as the town is sheltered by the mountains, there is no wind so the air stays warm even at night.

The next day we were ready for more punishment and we were drawn against Team Belgium to kick off. I played against a Dwarf army that was practically identical to the one I’d murdered on the previous day except this time everything went wrong for me. Another 20-0 shoeing ensued. After the Belgians we were drawn against Hungary where an Empire army proceeded to pull my army apart and then jump on the bits. Some horrendously bad dice sealed the deal and handed 20 gift-wrapped points to my opponent. I don’t like to blame the dice too much in games because generally losing due to dice means that you are leaning on luck rather than good play to win, however this was about as bad as I’ve ever had and I’m not sure that I could have done things differently. My Sorceror failed 7 leadership tests in a row and fled off the table, 8 out of 10 Chaos Knights failed a strength test and were killed by a Dwellers Below, 34 attacks from halberd-wielding Chaos Warriors of Khorne scored 4 hits and no wounds on the Arch Lector, two hits from a mortar killed an entire unit of Marauders in a single turn. Stuff like that. Finally we were drawn against Team Scotland who ended up beating us narrowly and me handily. By this point there was nothing to play for for either team so we all kicked back and had a relaxed game. I played another Empire army and, once more found that I had no way to protect myself from his magic and warmachines. Still it was a fun game and we’d hit our team goal of not coming last.
In the end we came 24th out of 28 teams and we were thrilled to win the award for most sporting team. We celebrated with more spiced rum on the beach then I bade farewell to Captain Matt and the rest of the lads and headed back to the hostel. I took a lot of pictures over the weekend; pictures of Montreux can be found here while pictures of armies and miniatures from the ETC itself can be found here.
After my adventure in Switzerland I had a couple of weeks before I was off on a real holiday to the US. In that time I managed to finish painting up an HQ choice for my Grey Knight army. The figure is Castellan Crowe but I will generally be using him as a standard Brotherhood Champion and attaching him to a Razorback squad. Following my experiments with the armour of the Grey Knight Terminators, I decided to try a different tack for Crowe. His armour is heavily shaded and highlighted with Charadon Granite and Vallejo Ivory respectively. Rather than leave the silver areas flat and highlight the edges, I chose to accentuate the curves of the armour plates by painting in the sharp reflections and then contrasting these with deep shadows in a non-metallic metal style – although I was using a metallic colour as a base. This was much more successful than the Terminators were although it was time consuming to achieve. Originally his sword was blue but I painted myself into a corner when I was doing the banner and needed a strong colour that would contrast with the blue field of the banner and so I repainted the sword yellow and repeated this for the chained blade on the banner itself. The runes on the blade were done in blue and a weak object source lighting effect was added by means of a blue glaze. The other detailing was done to match the Terminators except the cloak which was painted a pale yellowish brown to complement the sword and had a triple stripe painted on the hem with some freehand lettering added.
More pictures of Crowe are on the Grey Knights gallery page.
no comments | tags: Chaos, ETC, Grey Knights, painting, Tournaments, warhammer, Warhammer 40K | posted in Tournaments, Warhammer 40K, Warhammer Fantasy
Apr
10
2011
Today I pretty much finished my Tzeentchian Warriors of Chaos army for Warhammer Fantasy Battles. There are a few things that may get added some time down the road, but there’s nothing that it’s missing. I have two unpainted Spawn along with a handful of Warriors and Knights that are still on their sprues that I could add and at some point I may work on a Warshrine and maybe convert up some Chaos Ogres if I feel the urge but I’m not in any hurry to do so. My next project is beckoning and I want to draw a line under this one so here’s a look at the army I spent most of the last year building up.
Originally this was part of the 8 armies initiative that I was doing along with some friends from work. The idea was that we would all build up WFB armies together and play against each other as well as enter some of the local tournaments as a group. Progress has been spotty for most of the people involved and, while most people have at least a couple of units painted up each, no-one except me actually has a playable army. I’ve ended up with about 3000 points of Chaos Warriors with a strong Tzeentch theme and visual connection so I’m scoring it as a win. Some of the units have been showcased here already – particularly the Chaos Knights and the Army Standard Bearer but most of the army hasn’t been photographed properly until tonight so here is the rest of it as well as some writeups for the more interesting pieces.
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no comments | tags: 8 Armies, armies, Chaos, miniatures painting, painting, Tzeentch, warhammer | posted in Warhammer Fantasy
Jan
4
2011
The newly minted Warhammer players who started their first armies in the middle of last year have been regulars at my painting table, drybrushing skeletons, washing Clanrats and agonising over exactly the right shade of turquoise for Dark Elves. Back in November it was Jan-Eric’s birthday and boxes of Skaven were well-represented amongst his haul of presents. I bought him a Doomwheel and also gave him a painting voucher, I offered to paint any one Skaven figure for his army. He didn’t have to think about it for too long before simply handing the Doomwheel back with instructions to do what I could with it. So, this is another centrepiece figure in a long line of things I’ve painted for somebody else.
Firstly I started by figuring out how I was going to tackle it. The Doomwheel is a very complex kit which is practically impossible to paint once assembled. I don’t particularly like painting parts separately though so I
tried to work out what the smallest number of lumps I could make it into was to simplify the painting process. It turned out that this number was twelve. The central frame was the largest piece with the driver installed, and the rest were mostly single components or very small assemblies. Everything was then undercoated white and I got stuck in!
Firstly I painted all the metal parts with Chainmail, all the wood with Scorched Brown and the outside frame was painted Mechrite Red for now. I then painted Dwarf Bronze over some of the parts that I wanted to be bronze or copper. Golds and bronzes don’t cover well so I find that it’s best to paint a basecoat of silver on first then to paint the bronze or gold colour on top of that. I put some base colours onto the driver and the crewman to see what worked and settled on a fairly plain red, grey and green scheme for them both apart from the driver’s leather armour which was painted with Graveyard Earth.
My view of the Skaven is that they aren’t particularly concerned with keeping their stuff in pristine condition, nor so they worry too much about tetanus so the next step was to dirty up the metal. First I washed it all with Devlan Mud mixed with a little Badab Black to patinate it and give it an overall grimy look before highlighting it up again. Next I applied layered glazes of Snot Green and Gryphonne Sepia to all the bronze areas, in total I applied four of these glazes alternating between the two colours to get a nice deep colour. Finally I highlighted with a touch of Shining Gold mixed with Chainmail. The silver metal was given a single glaze of Snot Green and then two coats of Ogryn Flesh before being rehighlighted with Chainmail. Finally I attacked it with Blazing Orange to create rust spots. For this step I simply dabbed it on erratically with the point of a brush to create randomly shaped blobs along the centre of the metal areas. This was then shaded where necessary with Devlan Mud painted into corners and crevices. Blazing Orange looks far too bright on the palette but it is pretty much the exact shade that actual rust goes when applied to dark metal.
Next up I decided to tackle the various bits of Warpstone and for this I figured I’d try my hand at some object source lighting effects. Essentially this is where you paint on the reflected light from a point source to provide the illusion that it is actually emitting light. Firstly I painted the Warpstone chunks themselves, these were straightforward Goblin Green with Sunburst Yellow and Skull White highlights along the vertices. Then I got to work on the reflected light. Shining a coloured light onto something changes the colour of that thing to a combination of the two colours (the colour of the light and the colour of the object that it’s shining upon). This works exactly like mixing paints – which is handy for figure painters! There are curved bars around the four smaller pieces of Warpstone, two on
the front and one on each side bar. The inside surface of each of these was overbrushed with Goblin Green and then highlighted up to pure Sunburst Yellow. I also used the lighter shades of these highlights to highlight up the inside of the central framework where the big chunk in front of the driver would reflect onto and around the open slats in the boiler thing that the driver is connected to. This makes it look as though there is greenish light seeping from whatever hellish machinery lives inside there. If I’d been clever, I’d have foreseen that I would be doing this and would have extended the effect to the inside surfaces of the wheels as well but I’d already stuck the wheels on by this time and it was too difficult to get a brush in there reliably thanks to all the spikes. Never mind.
The wood was washed with Devlan Mud and Gryphonne Sepia before being drybrushed with Graveyard Earth and Codex Grey. In the photos it comes out a little pinkish but in reality it’s a much darker and grubbier brown. The red metal was also dirtied up with layered glazes and washes before having bits of Chainmail applied to it to represent peeling and chipped paint. I tried to imagine where Skaven crewmen might have worn down the paint and gave those areas an extra highlight of Mithril Silver to represent the shininess of constant use. The rest of the exposed metal was carefully glazed with a Badab Black/Gryphonne Sepia mix.
Finally I assembled the rest of the pieces, painted and flocked the base and presented it to its new owner – who was very pleased with it. I am also happy with the way it turned out although I am kicking myself for not being able to finish the object source lighting properly. It’s a fine tabletop piece and I’m sure that Jan-Eric will get a lot of use from it.
You can see all of the pictures associated with this project on this gallery page.
1 comment | tags: 8 Armies, armies, Doomwheel, painting, Skaven, warhammer | posted in Warhammer Fantasy
Nov
21
2010
When our merry band of shiny and new wargamers began our new armies, the eventual goal was that we’d each have a force ready to take to the V-Con tournament here in sunny Villingen. As it happened the various members of the group were hit by work deadlines, moving into new apartments, long visits by relatives and other sundry distractions. So, when the tournament rolled around this morning only myself and Mario actually turned up with our armies – and a good portion of Mario’s figures were assembled in some haste over the preceding week. Most of the others don’t yet have a viable list but I have a feeling that this will change soon as they’ve now tasted blood and are keen to dive in.
I took the Chaos Warriors that have been slowly taking shape over the summer and Mario took his new Tomb Kings. Originally the plan was that he’d come over to my place yesterday and we’d have a few tutorial games to get him up to speed with the rules as he’d never played WFB before, what actually happened was that he had to do some work-stuff at very short notice so he sat at my table working on his spreadsheet while we discussed the more theoretical side of the game and I bashed out a few speed painted Chaos Warriors to bring my list up to size. This meant that the games at the tournament today were his first ever. “Don’t be a wuss” I said over his concerns that he might not be ready, “You’ll figure it out, it’s not rocket surgery.”
There was a Warmachines event happening simultaneously with the WFB tournament in the same hall so there were only ten players which is about half as many as usually show up. Mario met his first opponent, a Bretonnian player while I was matched with an Empire opponent. My general was a level 2 sorceror on a disk who didn’t manage to do much of anything during the game due to having only one useful spell (Gateway) which was always shut down by the pile of dispel dice that my opponent was able to muster. As soon as he died I realised I’d bought him a Spell Familiar so he should have had a bit more utility. I also realised about this time that I had paid for a Chaos Spawn but I’d forgotten to pack one in my case so I was down a bunch of points. These things collectively displeased me. Despite my forgetfulness and the loss of my general to a wildly optimistic round of shooting from some Pistoliers I easily won the game mostly thanks to the Chaos Knights and their superhuman ability to kill things. Wandering across to check on Mario, I was heartened to find that he’d won his game too so Team Acony was off to a great start.
Next up for me was a High Elf army and Mario faced off against a Skaven horde. This one started badly for me and went downhill fast. My Chaos Knights smashed into a mid-sized unit of White Lions and got butchered due to some terrible dice rolling for armour saves. Only the army standard bearer survived and I just managed to keep him alive long enough to finish off the last survivor from a unit of Dragon Princes who had previously been on the wrong end of an Infernal Gateway. My hero popped the last Prince then fled and died. Without my Knights, I was very much on the back foot but the Warriors managed to pull things back a little. It wasn’t enough though and the game ended with a convincing Elven victory. Across the hall, Mario had been tabled in short order but had learned from the experience.
For the final game, I drew a Skaven list (a different opponent to the one who’d demolished Mario) and Mario was matched up with a Dwarf army. My game was very back and forth with many points that could have swung a decisive victory for either side. Highlights for me were Gatewaying the Plague Furnace off the table in my first turn and having my Marauder Cavalry survive the battle after actually managing to kill things. Low points were having a Skaven unit break my Marauders and clip the General as they pursued, the next turn the Marauders rallied, the general lost combat but didn’t die and the pursuing rats hit the Marauders again who they broke again and pursued into the general who was already fleeing and thus had to flee again – right off the table. Sigh.
In the end though I’d killed almost everything on the Skaven side and had managed to preserve most of my expensive units (characters aside) so pulled out a win. Mario hadn’t been so fortunate however, he’d found out the hard way that the only army that can beat Skeletons in a long-drawn out meatgrinder are Dwarfs and at the end of his game there were still a large number of stunties standing up while none of the Khemrian forces remained on the table.
Out of the ten players who took part, I came third and Mario placed eighth. Both of us tied for most sporting player and I won the best painted army (by dint of being the only player at the event with a fully painted force no doubt). A good time was had and those of the group who didn’t take part still turned up to watch and cheer Mario and I on so even though they didn’t play, they still got a little stoked for action over the winter.
no comments | tags: 8 Armies, Chaos, Me, Tomb Kings, Tournaments, Tzeentch, warhammer | posted in Tournaments, Warhammer Fantasy
Oct
10
2010
The winter tournament season is back on track again with back-to-back tournaments at Konstanz in the last two weekends. Seetroll ran their ‘Grosse Spieletag’ last weekend which featured WFB, WH40k and various CCG tournaments as well as random boardgames happening spontaneously around the venue while this weekend was the Warhammer Fanatics’ tournament run by a local club. These were my first experiences of 8th edition competition and the first proper tests of my new Warriors of Chaos army. Unfortunately I didn’t get any usable pictures from either event but I’ll be updating soon with a general look at how my servants of Tzeentch are coming along.
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no comments | tags: armies, Chaos, Daemons, Konstanz, miniatures painting, painting, Tournaments, Tzeentch | posted in Tournaments, Warhammer Fantasy
Sep
28
2010
The eight armies project that we started a few months ago has slowed to a trickle. While everyone is still keen to crack on with their new forces, various distractions such as house moves, long visits from family and a greatly increased amount of work to be done at our office have conspired to limit the amount of time we can sit down for a few hours with a bottles of plastic glue and jars of paint. Nevertheless, time marches on and the tournaments that we were aiming for are now alarmingly close. In fact there’ll be one next weekend which will be the first test of my new Warriors of Chaos and then another the weekend after. The first of these tournaments is a doubles game with each player bringing a 1500 point force. I’ll be playing alongside Mario and his Tomb Kings if all goes well and my army at least should be completely painted for then.
This figure and twelve Chaos Warriors are the only parts of my list that weren’t already painted. I’m confident that I can crank out a dozen warriors in a week so it was a relief to finally declare this guy done and move on. It often happens to me (and I’m sure every other painter in the world) that I’ll start working on a figure and it just won’t come together. The figure will then get sidelined while I work on other things and sit partially done on my painting table for ever – let me tell you about my Dwarf Rangers that probably need less than two hours work to finish off but have sat in a case for four years. This figure was one of those that I couldn’t get on with
at first. It started off as simply the normal metal Chaos Lord on Daemonic Steed figure with no modifications. I liked the figure but had no clue how to paint it – especially after I finished the rainbow-hued Chaos Knights regiment that you can see in this update. Somewhere along the line I decided that I needed a mounted battle standard bearer and this figure seemed an obvious place to start from. The conversion is very simple; the hammer was cut off right above the hand and was replaced with a spear from the Marauder Horsemen sprue. The banner itself and the banner top also came from the Marauder Horsemen and I swapped the head for one from the Chaos Mutation sprue. I also decided that I didn’t want the steed to be a Daemonic Mount but instead to be a ‘normal’ Chaos Steed so it got rebased onto a regular cavalry base.
When it came to painting this figure I really had no idea how it was going to end up. In the end I pretty much just threw paint at it until I could see something worthwhile emerging then tidied that up. Originally the armour and barding were to be a pale rosy lavender so I started with a bright pinky-blue basecoat and glazed it with Hawk Turquoise. That didn’t work so well and I ended up repainting it in a greyish purple which ended up getting highlighted and declared good enough. The horse was going to be black with flamey accents but that didn’t look so good with all the detailing on it so it ended up a chestnut colour instead with reddish hair. Finally the banner. I painted it blue then yellow, highlighted that right up and then sketched in the freehand design in the centre using Black Ink. Once I’d got something I was happy with I blocked it in and highlighted the pattern. At this point I realised that somehow I’d finished it. This was a nice surprise so I built up a taller base from smaller square bases and greenstuff to help him rank up properly (he overhangs the sides of a base even more than the plastic Knights do) and slapped some varnish on him before I could talk myself into doing more. He’s a little fussy and there are some messy areas but from 3 feet away he looks fine.

The full Warriors of Chaos Gallery is available here.
2 comments | tags: 8 Armies, armies, Chaos, miniatures painting, painting, Tzeentch, warhammer | posted in Warhammer Fantasy
Sep
22
2010
I’ve written another column for the good folks over at Wargaming Ireland. Read about my plans to bring my armies kicking and screaming into the new edition! Share your experiences either in the comments over there or right here, I’d love to open a discussion on how other people are dealing with this.
no comments | tags: armies, Wargaming Ireland, warhammer | posted in Info, Warhammer Fantasy
Jun
24
2010
Two updates in a week? Truly some foul sorcery is at work here! Actually it’s a side effect of being off sick from work for a reasonably long time, I’ve had time to crack on with painting as it’s one of the few things I can still do while I convalesce.
Anyhow, the latest addition to the collection of painted figures is this unit of Chaos Knights. My Warriors of Chaos army has a Tzeentchian theme to it and for me, the standard black and brooding colour scheme doesn’t really work. Additionally as these are amongst the most elite warriors in the army (actually they are pretty elite compared to most things in any army), I wanted them to be individualistic and unique. So it is then that I decided to paint them each with a different colour palette to show their status as the warrior nobility in the warband. These are really nice models and come with a variety of options for heads, shields and weapons – more than enough of each to avoid any duplication. They are also big, the barded Empire warhorses as used by the Knightly Orders for example are about two-thirds the size of these monsters. You will need to take care when assembling them and when attaching them to their base to make sure that the unit will rank up (mine doesn’t) as they overhang significantly on both sides of the base. I’m expecting that I will buy a second box for a larger unit (hello 8th edition!) and they will be planted at the extreme backs and fronts of their cavalry bases so that they can rank up between these. That’s something for another day though.
The first figure I completed was the champion. Actually he may not be the champion after all as I’m still somewhat undecided. All of the figures that aren’t carrying a standard or a horn could reasonably be used as the champion as they are all distinctive enough. This guy at least has a lightning charged sword which may tip things in his favour. He’s painted over a white basecoat (they all are actually) with Orkhide Shade which was washed with Thraka Green and then highlighted and glazed with a variety of greens and purples to get a nice rich effect on the armour. The horse is Thraka Green over the white undercoat and then highlighted and tidied up with thinned down Goblin Green and Skull White. 
I did the sword purple with purple lightning all over it and this is a cool effect that’s easy to achieve if you take it a step at a time. First paint on very thin lines roughtly where your lightning will go, these can be quite broad and should be about a half shade above the base colour – the same sort of difference you’d use for a highlight. Then you highlight the centre of these lines in a slightly more erratic way so that the highlight follows more closely the final line of the lightning itself. After this you paint in the lines of the lightning bolts in a very pale colour, I printed out some photos of lightning to use as a reference for the way that it forks and flashes to and fro. These lines need to be very thin and some need to be painted in as almost invisible wisps in very thin paint. Finally take some pure white and highlight parts of the line, major branches and so forth. It’s time consuming to do it properly but it looks really nice.
Next up was the Bone Knight. I put this guy together specifically thinking that his weapon, shield and armour detail would look good in bone. He’s done in my normal bone style which is yellowing and aged looking rather than stark and white. It starts off as Snakebite Leather and gets highlighted up with Bleached Bone and Skull White. His horse and the detail trim were painted grey and the mail barding on the horse was given a pale bronze effect by washing Chainmail with Gryphonne Sepia and then highlighting with a mixture of Mithril Silver and Burnished Gold. 
I tackled the standard bearer next, and I’d decided I liked the idea of a yellow knight. Blue and yellow are traditional colours for Tzeentch and I wanted to feature them both. I didn’t want this guy to look like a Tonka toy though so I kept the yellow dirty by painting it onto a Snakebite Leather base and highlighting with Bubonic Brown and Golden Yellow in a hatching pattern rather than as a smooth highlight. The banner was done on a base of Hormagaunt Purple and highlighted up with various blues. Finally a starfield was painted on with a Tzeentch icon painted in as if it were a constellation. I may redo this later as I’m not 100% happy with it but it’s good enough for the tabletop at the moment.
By now the end was in sight and I went for the musician. This was the blue one to balance the yellow standard bearer. The base of Mordian Blue was give the same treatment as the green armour on the first knight although this time using blue and purple washes and glazes. It was highlighted with Ultramarine Blue and curlicues painted in with very thin Enchanted Blue on the flat parts of the armour and shield. The metallic pieces were painted Mithril Silver and then washed with successive layers of watered down red, blue and purple inks. They were then highlighted with Dwarf Bronze and Burnished Gold. This was an experiment that I had no idea on how it would end up but I’m happy with the result.
Finally I tackled the lancer. My Chaos knights will all be fighting with hand-weapons but, in the interests of making the unit look less uniform and also because I really liked that particular weapon, I equipped one with a big choppy lance. This guy was originally going to be white but I decided that this would be too bright and so it ended up a very pale dove grey. This is Codex Grey with a Devlan Mud wash and then highlighted up with Fortress Grey, Space Wolf Grey and Skull White. The horse is Devlan Mud over the white undercoat and then highlighted with Graveyard Earth and Kommando Khaki.
You can see more pictures of the Knights on this gallery page.
no comments | tags: armies, Chaos, miniatures painting, painting, Tzeentch, warhammer | posted in Warhammer Fantasy
Apr
9
2010
no comments | tags: 8 Armies, armies, Chaos, Dark Elves, Empire, greenskins, miniatures painting, Skaven, Tomb Kings, Vampire Counts, warhammer, Wood Elves | posted in Warhammer Fantasy
Mar
22
2010
A few weeks ago, a friend of mine remarked that he and his wife would like to start new Warhammer armies. Previously he’d been a keen 40k and Warmachines player and now he was hankering to get into WFB. As we work together we chatted about it at the office and this led to a few more people jumping in. It’s funny how many closet wargamers there are in the world. So now there 8 of us all starting new WFB armies to play against each other. The idea is that we’ll begin by each putting a 500 point force together as a starting point, have some games with those and then expand from there. There’s talk of a potential Mighty Empires campaign eventually too but we’ll take it one step at a time for now.
As it happens the eight players are four real life couples; there’s me and my wife Dawn, Adam (the friend who started this whole thing off) and his wife Caz, Mario (the Game Director) and his girlfriend Grazyna and finally Jan-Eric (my boss) and his girlfriend Sarah. Conveniently all of us except for Grazyna and Caz all work for the same company which is also located within scatter range of the local game store.
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no comments | tags: 8 Armies, Chaos, Dark Elves, Goblins, Skaven, Tomb Kings, warhammer | posted in Warhammer Fantasy