Dec
3
2008
I haven’t abandoned this blog, I’ve simply been in a bit of a grey area as to what I want to do. As many of you will probably know, my work has changed somewhat in the last few months. I’m not particularly able or willing to talk about it here though.
Things are happening, there are bright things on the horizon and some exciting changes on the way which I’ll expand on in time. Meanwhile, read my Grumlok painting guide. I had fun writing it and I hope that people will link me up with pictures of their completed work too.
A proper update coming soon, in the meantime, I’m not dead and I still have opinions to share.
7 comments | tags: me, stuff, Warhammer | posted in Navel gazing
Jun
13
2008
Looks at date.
Looks at datestamp for the last post here.
Yeah I know.
Anyhow, I’ve been super busy and in fact still am super busy. I’m off to Dreamhack tomorrow which will be fun in new and exhausting ways. Then I’m back in the office for a couple of days before gadding off again, this time to a field near Derby where I’ll be on holiday doing much the same thing that I do at work but with fewer creature comforts and without the whole ‘online’ thing.
Anyhow, I wanted to talk today about something I read in a magazine recently.
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6 comments | tags: design, journalism, stuff, WAR | posted in Rants
Apr
1
2008
I know I said I wouldn’t talk about WAR here but this is too cool to share. I’m home sick today but last night we were given a press brief to distribute from today. I hope I’m not pre-empting anything here. The brief is from the EA Mythic studio manager April de Poisson and it’s about the patch system for WAR.
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3 comments | tags: design, industry, stuff | posted in Info
Jan
2
2008
I should have been back at work today however due to a family emergency I’m still 7 time zones distant from my desk. As a result I’m sort of telecommuting in an unofficial capacity whilst the slack is being taken up by my colleagues back in sunny Dublin. As I was looking forward to returning to work (and most certainly not looking forwards to the circumstances that are keeping me here), I’ve been doing a lot of work related stuff at my in-laws PC.
This enforced absence from actual productive work alongside my regular exposure to game related discussion has had me mulling over a few things recently. I’ve been trying to get things internally consistent before I put them down in writing but I figure that’s what the edit button is for so here, for those who care, are my thoughts on MMOs and why they are the way they are.
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3 comments | tags: design, me, mechanics, stuff | posted in Musings
Dec
24
2007
Shamelessly nicked from loads of people. Richard Bartle asked the denizens of Terra Nova why fantasy games are disproportionately represented amongst MMOs.
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6 comments | tags: design, fantasy, psychology, stuff | posted in Musings
Dec
23
2007
I’m currently on holiday which is why there have been no updates recently. I’ll try and post something in the next few days but I’m at my in-laws so it’s not always possible for me to be anti-social and slip off to the computer room.
Fear not, this doesn’t mark a return to the dark days of updates every month or so.
no comments | tags: me, stuff | posted in Navel gazing
Jun
27
2007
I’ve not updated for a long time. Mostly this is because I’m rubbish, partially it’s because my life has been in a state of some flux over the past couple of months and partially it’s because I’ve not had a lot to say – or at least I’ve been having trouble expressing the things that I would like to say in a way that would be interesting to other people. Continue reading
1 comment | tags: me, stuff | posted in Navel gazing