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	<title>Comments on: Aion; Not The Great White Hope</title>
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	<description>Adventures in figuring out MMO design</description>
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		<title>By: Corey Manshack</title>
		<link>http://www.antipwn.com/blog/2009/10/02/aion-not-the-great-white-hope/comment-page-1/#comment-597</link>
		<dc:creator>Corey Manshack</dc:creator>
		<pubDate>Wed, 30 Dec 2009 22:37:27 +0000</pubDate>
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		<description>I didn&#039;t like the way Aion was supposed to be all about pvp, but the greatest thing they have for pvp is going through a portal and ganking newbs. There is no strategical pvp, yes, including taking the fortresses.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t like the way Aion was supposed to be all about pvp, but the greatest thing they have for pvp is going through a portal and ganking newbs. There is no strategical pvp, yes, including taking the fortresses.</p>
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		<title>By: /AFK &#8211; October 4 &#171; Bio Break</title>
		<link>http://www.antipwn.com/blog/2009/10/02/aion-not-the-great-white-hope/comment-page-1/#comment-416</link>
		<dc:creator>/AFK &#8211; October 4 &#171; Bio Break</dc:creator>
		<pubDate>Sun, 04 Oct 2009 12:16:22 +0000</pubDate>
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		<description>[...] Antipwn re: Aion - &#8220;The game is visually stunning, uses current technology well and yet, it could have been designed back in 1999 as far as the game mechanics are concerned.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Antipwn re: Aion &#8211; &#8220;The game is visually stunning, uses current technology well and yet, it could have been designed back in 1999 as far as the game mechanics are concerned.&#8221; [...]</p>
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